{"id":170,"date":"2016-09-23T02:26:11","date_gmt":"2016-09-23T02:26:11","guid":{"rendered":"http:\/\/www.surrealresolution.com\/?p=170"},"modified":"2016-10-18T02:50:31","modified_gmt":"2016-10-18T02:50:31","slug":"review-recore","status":"publish","type":"post","link":"https:\/\/www.surrealresolution.com\/index.php\/2016\/09\/23\/review-recore\/","title":{"rendered":"Review: ReCore"},"content":{"rendered":"<p><strong>Developed by:<\/strong> Armature Studio, Comcept<br \/>\n<strong>Published by:<\/strong> Microsoft Studios<\/p>\n<p>My first review on this shiny new website also happens to start with re. Get it? REview, REcore\u2026okay, I\u2019ll stop now.<\/p>\n<p>Keiji Inafune, famed creator of the Mega Man franchise, and his studio, Comcept, have been the center of controversy this year, and for understandable reasons. In my eyes, <em>Mighty No. 9 <\/em>was a complete disaster, failing to meet any expectations set by its promising reveal. Now just a few months later, after the launch of <em>Mighty No. 9<\/em>, Comcept\u2019s next game, <em>ReCore<\/em>, a collaborative project with Armature Studio, has hit the market as a Microsoft exclusive. But honestly, this is more of an Armature Studio game than a Comcept game, though both parties had a lot of involvement in <em>ReCore<\/em>&#8216;s development. Coming from some of the same people that made the <em>Metroid Prime<\/em> trilogy at Retro Studios, <em>ReCore<\/em> had my interest from the very beginning. But does it hold up to the legacy of <em>Metroid Prime<\/em>, or did slowly sink to the bottom of the quicksand like <em>Mighty No. 9<\/em> did?<\/p>\n<p><em>ReCore<\/em> takes place in the desert world of Far Eden, where corebots, robotic machines sent to Far Eden to build facilities on the planet, have gone mad. Joule, the game\u2019s main protagonist, and her companion corebot, Mack, travel the vast deserts of Far Eden looking for the cause of the corebots\u2019 corruption, and the truth about her father\u2019s whereabouts. Along the way, Joule meets fellow colonists, such as Kai Brehn, and other corebots, such as Seth and Duncan, who aid her on her journey. With her corebot friends, Joule sets out to explore the mysterious deserts of Far Eden to discover the truth.<\/p>\n<figure id=\"attachment_111\" aria-describedby=\"caption-attachment-111\" style=\"width: 1920px\" class=\"wp-caption alignnone\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"111\" data-permalink=\"https:\/\/www.surrealresolution.com\/index.php\/2016\/09\/23\/review-recore\/far-eden\/\" data-orig-file=\"https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Far-Eden.jpg?fit=1920%2C1080&amp;ssl=1\" data-orig-size=\"1920,1080\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"ReCore-FarEden\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;The deserts of Far Eden are vast, and packed with secrets to discover.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Far-Eden.jpg?fit=747%2C420&amp;ssl=1\" class=\"size-full wp-image-111\" src=\"https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Far-Eden.jpg?resize=747%2C420&#038;ssl=1\" alt=\"The deserts of Far Eden are vast, and packed with secrets to discover.\" width=\"747\" height=\"420\" srcset=\"https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Far-Eden.jpg?w=1920&amp;ssl=1 1920w, https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Far-Eden.jpg?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Far-Eden.jpg?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Far-Eden.jpg?resize=1024%2C576&amp;ssl=1 1024w, https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Far-Eden.jpg?w=1494&amp;ssl=1 1494w\" sizes=\"auto, (max-width: 747px) 100vw, 747px\" \/><figcaption id=\"caption-attachment-111\" class=\"wp-caption-text\">The deserts of Far Eden are vast, and packed with secrets to discover.<\/figcaption><\/figure>\n<p><em>ReCore<\/em>\u2019s cast is small, but that works in its favor. Joule is an interesting character; she has goals, motives, and personality. I really appreciate that the developers attempted to give her a likable personality. However, I never felt attached to her as a character. Joule is a likable character, but not a striking or incredible one. Where the game really shines in its characters are the main corebots. Mack, Seth, and Duncan all have striking personalities. When I would swap between these three characters in-game, I felt like my party had a different dynamic. I even came up with personalities for them. Mack is your loyal companion, Seth is the weird guy that follows you around at a party, but you like him anyway, and Duncan is the dumb tough guy.\u00a0 I found myself really enjoying my time roaming Far Eden with each of them. Plus, their designs are really awesome and they actually help you access new secrets in the over-world. You can definitely feel some of Keiji Inafune&#8217;s design touches here, and they work great.<\/p>\n<p>In terms of its gameplay, I would describe <em>ReCore<\/em> as an action-adventure platformer, with some RPG elements mixed in, too. Your primary focus is to collect \u201cPrismatic Cores\u201d around Far Eden; these are like the Stars you collect in any 3D Mario game, collecting more allows you to advance in the game. You can find Prismatic Cores by exploring Far Eden and finding them in the over-world, or by completing dungeons. In the over-world, you may find them hidden in rocks, in the sand, or even inside fierce corebots, which you will have to fight before extracting their cores. Dungeons typically vary between two challenges: timed platformer areas and timed battle royals. Platforming in ReCore is basic; you have a double jump and a dash attack to get around long distances. With practice and precision, the platforming in ReCore becomes a piece of cake, and actually quite fun.<\/p>\n<figure id=\"attachment_110\" aria-describedby=\"caption-attachment-110\" style=\"width: 1920px\" class=\"wp-caption alignnone\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"110\" data-permalink=\"https:\/\/www.surrealresolution.com\/index.php\/2016\/09\/23\/review-recore\/core\/\" data-orig-file=\"https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Core.jpg?fit=1920%2C1080&amp;ssl=1\" data-orig-size=\"1920,1080\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"ReCore-PrismaticCore\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Joule collects Prismatic Cores to progress. Shiny!&lt;\/p&gt;\n\" data-large-file=\"https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Core.jpg?fit=747%2C420&amp;ssl=1\" class=\"size-full wp-image-110\" src=\"https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Core.jpg?resize=747%2C420&#038;ssl=1\" alt=\"Joule collects Prismatic Cores to progress. Shiny!\" width=\"747\" height=\"420\" srcset=\"https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Core.jpg?w=1920&amp;ssl=1 1920w, https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Core.jpg?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Core.jpg?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Core.jpg?resize=1024%2C576&amp;ssl=1 1024w, https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Core.jpg?w=1494&amp;ssl=1 1494w\" sizes=\"auto, (max-width: 747px) 100vw, 747px\" \/><figcaption id=\"caption-attachment-110\" class=\"wp-caption-text\">Joule collects Prismatic Cores to progress. Shiny!<\/figcaption><\/figure>\n<p>Combat is also fun. Using your trusty gun, you fight off enemy corebots using standard shots and charge blasts. What makes combat more interesting is that each enemy has a different color, which you have to match up with the ammo of your gun. There are blue, red, yellow, and white enemies, and throughout the game you gather upgrades to allow your gun to match these colors. Some enemies even change colors to keep you on your feet. ReCore\u2019s gameplay is very arcade-like, and I like that. Getting a high combo or defeating a tough enemy feels rewarding and makes me want to keep grinding for the next level-up. I noticed some have said ReCore has an \u201cidentity crisis,\u201d since it implements so many genres. I personally disagree with that, since I think it implements all of its genres well. The platforming, combat, and crafting all benefit each other in the experience, and thus make it more complete. For the most part, I enjoyed and had a lot of fun playing with\u00a0<em>ReCore<\/em>&#8216;s mechanics.<\/p>\n<figure id=\"attachment_109\" aria-describedby=\"caption-attachment-109\" style=\"width: 1920px\" class=\"wp-caption alignnone\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"109\" data-permalink=\"https:\/\/www.surrealresolution.com\/index.php\/2016\/09\/23\/review-recore\/action\/\" data-orig-file=\"https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Action.jpg?fit=1920%2C1080&amp;ssl=1\" data-orig-size=\"1920,1080\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"ReCore-Action\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Action is done primarily using your gun, matching the enemies&amp;#8217; color for effective damage.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Action.jpg?fit=747%2C420&amp;ssl=1\" class=\"wp-image-109 size-full\" src=\"https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Action.jpg?resize=747%2C420&#038;ssl=1\" alt=\"Action is done primarily using your gun, matching the enemies' color for effective damage. In this photo, I clearly wasn't doing that.\" width=\"747\" height=\"420\" srcset=\"https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Action.jpg?w=1920&amp;ssl=1 1920w, https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Action.jpg?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Action.jpg?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Action.jpg?resize=1024%2C576&amp;ssl=1 1024w, https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Action.jpg?w=1494&amp;ssl=1 1494w\" sizes=\"auto, (max-width: 747px) 100vw, 747px\" \/><figcaption id=\"caption-attachment-109\" class=\"wp-caption-text\">Action is done primarily using your gun, matching the enemies&#8217; color for effective damage. In this photo, I clearly wasn&#8217;t doing that.<\/figcaption><\/figure>\n<p>Despite my enjoyment of <em>ReCore<\/em>, the game has an array of technical issues. In fact, there are\u00a0way\u00a0too many technical issues for any modern game. To start, the load times were horrendous. Every time you fail in combat, or do something that gets you killed in the game, expect to sit through a 2-4 minute load time. After failing in a dungeon, I sat the controller down, walked downstairs, made a sandwich, and still came back to the loading screen. For a game released in 2016, this is absolutely unacceptable, especially when the game is installed directly on the console. During gameplay, especially high action sequences, <em>ReCore<\/em> suffers from constant frame-rate drops. Frames can drop to as low as 20 frames-per-second during intense action scenes, or areas with many moving objects. This constantly changing framerate between scenes can really be a headache inducing experience. This is incredibly frustrating for an intense, arcade-like game such as <em>ReCore<\/em>.<\/p>\n<figure id=\"attachment_108\" aria-describedby=\"caption-attachment-108\" style=\"width: 1920px\" class=\"wp-caption alignnone\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"108\" data-permalink=\"https:\/\/www.surrealresolution.com\/index.php\/2016\/09\/23\/review-recore\/load-time\/\" data-orig-file=\"https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Load-Time.jpg?fit=1920%2C1080&amp;ssl=1\" data-orig-size=\"1920,1080\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"ReCore-Loadtime\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;A loading screen like this one became my worst nightmare.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Load-Time.jpg?fit=747%2C420&amp;ssl=1\" class=\"size-full wp-image-108\" src=\"https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Load-Time.jpg?resize=747%2C420&#038;ssl=1\" alt=\"A loading screen like this one became my worst nightmare.\" width=\"747\" height=\"420\" srcset=\"https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Load-Time.jpg?w=1920&amp;ssl=1 1920w, https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Load-Time.jpg?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Load-Time.jpg?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Load-Time.jpg?resize=1024%2C576&amp;ssl=1 1024w, https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/Load-Time.jpg?w=1494&amp;ssl=1 1494w\" sizes=\"auto, (max-width: 747px) 100vw, 747px\" \/><figcaption id=\"caption-attachment-108\" class=\"wp-caption-text\">A loading screen like this one became my worst nightmare.<\/figcaption><\/figure>\n<p><em>ReCore<\/em> also has an issue with its textures. Textures and characters just do what they want in the world. For example, in one cinematic scene, the sand below Joule\u2019s feet ends up going above her foot. There is also an instance where a character\u2019s hand goes through another\u2019s face. It was a perfect way to end a touching scene, if you ask me. I would gripe more about the graphics not being the best, but that\u2019s the least of <em>ReCore<\/em>\u2019s technical problems.<\/p>\n<p><em>ReCore<\/em> is an incredibly fun experience, but it also feels rushed, rough, and un-polished. The teams at Armature Studio and Comcept show a lot of great ideas within this 8 hour campaign, but this title could\u2019ve used some more time in the oven. To answer my question from the beginning of the article, ReCore lies somewhere in between those two titles. Not nearly as good as any of the <em>Metroid Prime<\/em> games, but definitely not as much of a failure as <em>Mighty No. 9<\/em>. I\u2019m just hoping that if Joule gets the chance to explore more of Far Eden in the future, that it gets more time to really flourish.<\/p>\n<p><em><strong>Verdict<\/strong>: Wait for a Sale. While ReCore has a lot of great ideas and is generally fun, the array of technical issues prevents it from being a game worth playing now. ReCore was played for 15 hours on Xbox One for this review. ReCore is out now for Xbox One and Windows 10.\u00a0<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"Developed by: Armature Studio, Comcept Published by: Microsoft Studios My first review on this shiny new website also happens to start with re. \n<a class=\"moretag\" href=\"https:\/\/www.surrealresolution.com\/index.php\/2016\/09\/23\/review-recore\/\"> [...]<\/a>","protected":false},"author":1,"featured_media":107,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"rop_custom_images_group":[],"rop_custom_messages_group":[],"rop_publish_now":"initial","rop_publish_now_accounts":[],"rop_publish_now_history":[],"rop_publish_now_status":"pending","yasr_overall_rating":0,"yasr_post_is_review":"","yasr_auto_insert_disabled":"","yasr_review_type":"","_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[10],"tags":[27,26,23,22,21,24,17,18,6,25,19,20],"class_list":["post-170","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","tag-armature-studios","tag-comcept","tag-keiji-inafune","tag-mega-man","tag-microsoft","tag-mighty-no-9","tag-recore","tag-review","tag-video-games","tag-windows-10","tag-xbox","tag-xbox-one"],"yasr_visitor_votes":{"stars_attributes":{"read_only":false,"span_bottom":false},"number_of_votes":0,"sum_votes":0},"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/www.surrealresolution.com\/wp-content\/uploads\/2016\/09\/RECORE_KeyArt_Horiz_RGB_Final-1.jpg?fit=1920%2C1080&ssl=1","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p8GYHU-2K","jetpack-related-posts":[],"_links":{"self":[{"href":"https:\/\/www.surrealresolution.com\/index.php\/wp-json\/wp\/v2\/posts\/170","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.surrealresolution.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.surrealresolution.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.surrealresolution.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.surrealresolution.com\/index.php\/wp-json\/wp\/v2\/comments?post=170"}],"version-history":[{"count":7,"href":"https:\/\/www.surrealresolution.com\/index.php\/wp-json\/wp\/v2\/posts\/170\/revisions"}],"predecessor-version":[{"id":368,"href":"https:\/\/www.surrealresolution.com\/index.php\/wp-json\/wp\/v2\/posts\/170\/revisions\/368"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.surrealresolution.com\/index.php\/wp-json\/wp\/v2\/media\/107"}],"wp:attachment":[{"href":"https:\/\/www.surrealresolution.com\/index.php\/wp-json\/wp\/v2\/media?parent=170"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.surrealresolution.com\/index.php\/wp-json\/wp\/v2\/categories?post=170"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.surrealresolution.com\/index.php\/wp-json\/wp\/v2\/tags?post=170"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}